Sous Pression (Under Pressure)
A downloadable Prototype
[The game file isn't up yet. Coming soon!]
Thanks to you, for the first time, politicians will be clean in the truest, most literal sense of the word!
Feel the pressure as a maintenance worker!
Freshly recruited by Kharon Corp (K.C), your daily task involves cleaning the entire hemicycle.
Deal with cleaning exhaustion and malfunctioning tools to satisfy your company and bring home a few Eltés.
Remain in your place among the country's great leaders and you may uncover some unflattering truths.
- Move | ZQSD
- Grab | E (hold)
- Use the tools | LEFT CLICK
- Crouch | CTRL
- Highlighting the challenges encountered as a cleaning agent (janitor): physical difficulties, devaluation and lack of recognition (invisibilization), precarious working conditions
- Criticism of the idealization and gamification of an exhausting profession
- Criticism of the society and political system: denunciation of illegal and immoral acts committed by certain political figures (particularly in France); inflation and difficulties in sustaining a decent living
Passionate about this project, we decided to keep working on it!
Take a look at the additions and modifications we are currently working on (we will update the list by crossing out the various entries):
- Add a counter to display how much remains to be cleaned
- Customization (modeling and texturing) of politicians (costumes and distinctive elements)
- Rewrite the narrative for better balance
- Add subtitles instead of dialogue
- Add SFX for more realism (sighs, groans, coughs, etc.)
- Improve the UI
- Improve the tutorial
- Smooth camera and movement
- Resize the map and some objects (newspapers)
- Debug and improve the AI
- Various bug fixes
And more...
Student project produced between November and December 2024, as part of Claire Siegel's "Expressive gameplay" course (Licence Professionnelle - Métiers du jeu vidéo).
- Hours of work: Around 100h (brainstorming, iteration, design, dialogue, coding, animation, game design document etc...)
- Engine: Unreal Engine 5
- Initially, the goal of this game was to "détourner" (hijack) the game PowerWash Simulator
- Julien ROGER | Developer, Game Designer, Narrative Designer
- Gaspar TISSIER | Developer, Game Designer, Narrative Designer
- Ornella SANTUCCI | 3D Modeler and Animator, 2D Artist, Game Designer
- Loénie FULNEAU | 3D modeler, 2D Artist, Game Designer, Narrative Designer
CREDITS
- Music: San Pelles by Jaybooty (Anger Foot OST)
- 3D Model: Amphitheater by Winzmuc
- 3D Models: coffee machine, statues, shelf, boxes, jerry cans, electrical plug, coffee cup, pain au chocolat, chandelier, door on Quixel Bridge (UE5)
Published | 10 hours ago |
Status | Prototype |
Authors | loenie, Gapsar, Ornella, Robeur |
Genre | Simulation |
Made with | Blender, Adobe Photoshop, Audacity, Adobe Illustrator, Unreal Engine |
Tags | 3D, Blender, cleaning, First-Person, FPS, Narrative, political, Prototype, Unreal Engine |
Average session | A few seconds |
Languages | French |
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